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Closed
Due by March 13, 2022
Closed Apr 25, 2022
100% complete

This update adds two new features, overhauls mod options code, and improves modding API.

  • [New] Disable Despawn feature now has vehicle-type filters #1465 #1441 #1434 (Marconius6, lokpro, krzychu124)
  • [New] Timed Traffic Lights now available in Map and Scenario editors #1425 #959 (aubergine18)
  • [Mod] API: Mods can now use TMPE.API.dll alone, without referencing TrafficManager.dll #1448 (kianzarrin)
  • [Mod] API: TM:PE Harmony ID changed from de.viathinksoft.tmpe to me.tmpe #1456 #897 (krzychu124)
  • [Mod] Update: UUI version 2.2.1 via NuGet #1442 (kianzarrin)
  • [Fixed] NullReferenceException if version in global config is not set #1443 (krzychu124)
  • [Fixed] UI windows/overlays not consuming mouse events #1443 #934 #749 (somethingstarted, MacSergey, krzychu124)
  • [Fixed] Missing textures in Scenario Editor #1451 #1450 #1449 (krzychu124, kianzarrin)
  • [Fixed] Memory leak when closing Lane Arrows panels #1451 (krzychu124)
  • [Fixed] Features missing if starting new game after using asset editor #1425 #1423 #1422 (NateNate60, aubergine18)
  • [Fixed] Typo in notifier method name #1440 (aubergine18)
  • [Fixed] [Fixed] Roundabout quick setup not working #1494 #1464 #1455 #1429 #1425 #1422 (Abdré Von Rhenen, DeNordian, Tranquility0081, SkillzGamingYT, BenOniKenobi, aubergine18)
  • [Updated] Use game-defined elevation keymapping to select under/over-ground views #1454 #1326 (krzychu124)
  • [Updated] Add/update UI helpers for use in mod options #1431 #1430 #1424 #1419 (aubergine18)
  • [Updated] Refactoring mod options #1464 #1455 #1435 #1432 #1422 #1411 #1416 #1356 #1279 #62 (aubergine18)
  • [Updated] Replaced Overlay Transparency with Overlay Opacity #1432 #1268 (aubergine18)
  • [Updated] Minimum GUI/Overlay opacity limited to 10% #1432 #1409 (KHY-afk, aubergine18)
  • [Updated] Use Prompt.Error for error message display #1445 (aubergine18)
  • [Updated] Better handling of KeyNotFound exception when copying segments #1453 (kianzarrin)
  • [Updated] Improved mod option lifecycle for game/editors #1452 #1449 #1425 (aubergine18)
  • [Updated] Extension for managed-type vehicleId to ExtVehicleType #1444 (aubergine18)
  • [Updated] Simplify Harmony patching for Reversible Tram AI #1457 (kianzarrin)
  • [Updated] Un-invert Options.disableDespawning data byte #1465 #1463 (aubergine18, kianzarrin, krzychu124)
  • [Updated] MayPublishSegmentChanges() moved to TMPELifecycle; API unaffected #1432 (aubergine18)
  • [Updated] Buses may ignore lane arrows enabled by default when starting new city #1455 (aubergine18)
  • [Updated] Missing translations show trimmed locale key in TEST builds too #1465 (krzychu124)
  • [Removed] Obsolete gamebridge stuff from build script #1436 (aubergine18)
  • [Removed] "Apply AI changes right away" option; changes always applied immediately now #1432 (aubergine18, kvakvs)

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