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Merge pull request #816 from CitiesSkylinesMods/v11.2.2
Bump mod version, update changelogs
2 parents 70d71bf + 50c2b51 commit 4420be0

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CHANGELOG.md

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> * **CSLT** = Cities Skylines Traffic (later renamed to Traffic++)
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> * **TLM** = Taffic Lights Manager (later renamed to Traffic Manager)
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#### TM:PE V[11.2.2](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.1...11.2.2) STABLE, 26/03/2020
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- Fixed: GetModName() when user has two mods with same assembly name/version (#812, #811)
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- Updated: Game version badges in readme (#806)
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- Updated: Mod version and changelogs (#816)
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#### TM:PE V[11.2.2](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.1...11.2.2) LABS, 26/03/2020
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- Fixed: GetModName() when user has two mods with same assembly name/version (#812, #811)
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- Updated: Game version badges in readme (#806)
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- Updated: Mod version and changelogs (#816)
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#### TM:PE V[11.2.1](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.0...11.2.1) STABLE, 26/03/2020
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- Fixed: CustomPathManager nullpointer on exit from asset/map editor (#794)

README.md

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Recent updates:
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#### TM:PE V[11.2.1](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.0...11.2.1) STABLE, 26/03/2020
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- Fixed: CustomPathManager nullpointer on exit from asset/map editor (#794)
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- Fixed: Add missing Trolleybus vehicle category (#794)
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- Fixed: CustomPathManager NullPointerException on second load (#794)
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#### TM:PE V[11.2.1](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.0...11.2.1) LABS, 29/03/2020
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- Fixed: CustomPathManager nullpointer on exit from asset/map editor (#794)
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- Fixed: Add missing Trolleybus vehicle category (#794)
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- Fixed: CustomPathManager NullPointerException on second load (#794)
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#### TM:PE V[11.2.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.1.2...11.2.0) LABS, 26/03/2020
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- Added: Trolleybus AI (#794)
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- Fixed: `PathUnits.m_vehicleTypes` error after Sunset Harbor game update (#794)
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- Fixed: Priority signs for trolleybuses (#794)
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- Fixed: Build process deployed TrafficManager.dll twice ( #776, #775)
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- Improved: Performance of hot-reloads of dev builds (#764, #730)
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- Improved: Consolidate error prompts in to helper class (#774)
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- Updated: Add missing entries and fix typos in changelog (#777, #779)
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- Steam: [TM:PE v11 LABS](https://steamcommunity.com/sharedfiles/filedetails/?id=1806963141)
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#### TM:PE V[11.2.0](https://github.com/CitiesSkylinesMods/TMPE/compare/11.1.0...11.2.0) STABLE, 26/03/2020
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- Added: Trolleybus AI (#794)
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- Fixed: `PathUnits.m_vehicleTypes` error after Sunset Harbor game update (#794)
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- Fixed: Priority signs for trolleybuses (#794)
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- Fixed: Build process deployed TrafficManager.dll twice ( #776, #775)
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- Improved: Performance of hot-reloads of dev builds (#764, #730)
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- Improved: Consolidate error prompts in to helper class (#774)
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- Updated: Add missing entries and fix typos in changelog (#777, #779)
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- Steam: [TM:PE v11 STABLE](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252)
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- GitHub: [CitiesSkylinesMods/TMPE](https://github.com/CitiesSkylinesMods/TMPE)
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#### TM:PE V[11.2.2](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.1...11.2.2) STABLE, 26/03/2020
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- Fixed: GetModName() when user has two mods with same assembly name/version (#812, #811)
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- Updated: Game version badges in readme (#806)
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- Updated: Mod version and changelogs (#816)
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#### TM:PE V[11.2.2](https://github.com/CitiesSkylinesMods/TMPE/compare/11.2.1...11.2.2) LABS, 26/03/2020
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- Fixed: GetModName() when user has two mods with same assembly name/version (#812, #811)
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- Updated: Game version badges in readme (#806)
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- Updated: Mod version and changelogs (#816)
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See [Full Changelog](https://github.com/CitiesSkylinesMods/TMPE/blob/master/CHANGELOG.md) for details of all releases.
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TLM/SharedAssemblyInfo.cs

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// Minor Version
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// Build Number
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// Revision
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[assembly: AssemblyVersion("11.2.1.*")]
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[assembly: AssemblyVersion("11.2.2.*")]

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