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- Adds [godot-server.nvim](https://github.com/Cretezy/godot-server.nvim) to open files from Godot in Neovim. Requires configuration in the Godot editor (see [project page](https://github.com/Cretezy/godot-server.nvim))
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- Adds [quickgd.nvim](https://github.com/QuickGD/quickgd.nvim) to provide `:GodotStart` (starts project), `:GodotRun` (shows picker to run scenes), and `:GodotRunLast` (runs the last ran scene)
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## Options
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-`vim.g.godot_move_uid`: Control if `.uid` files are moved when renaming/moving files in Godot projects. Defaults to `true`
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-`vim.g.godot_hide_uid`: Control if `.uid` files are hidden from neo-tree and snacks file picker in Godot projects. Can be `false` (don't hide), `always` (not visible when hidden files are enabled in neo-tree), `hide` (only visible when hidden files are enabled in neo-tree). Defaults to `always`
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